Struct finality_grandpa::round::State
source · pub struct State<H, N> {
pub prevote_ghost: Option<(H, N)>,
pub finalized: Option<(H, N)>,
pub estimate: Option<(H, N)>,
pub completable: bool,
}
Expand description
State of the round.
Fields§
§prevote_ghost: Option<(H, N)>
The prevote-GHOST block.
finalized: Option<(H, N)>
The finalized block.
estimate: Option<(H, N)>
The new round-estimate.
completable: bool
Whether the round is completable.
Implementations§
Trait Implementations§
source§impl<H, N> Decode for State<H, N>where
Option<(H, N)>: Decode,
impl<H, N> Decode for State<H, N>where
Option<(H, N)>: Decode,
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
Attempt to deserialise the value from input.
source§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
Attempt to deserialize the value from input into a pre-allocated piece of memory. Read more
source§impl<H, N> Encode for State<H, N>where
Option<(H, N)>: Encode,
impl<H, N> Encode for State<H, N>where
Option<(H, N)>: Encode,
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
If possible give a hint of expected size of the encoding. Read more
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
Convert self to a slice and append it to the destination.
source§fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
Convert self to a slice and then invoke the given closure with it.
source§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
Calculates the encoded size. Read more