pub enum Call<T: Config<I>, I: 'static = ()> {
Show 25 variants create { id: T::AssetIdParameter, admin: <<T as Config>::Lookup as StaticLookup>::Source, min_balance: T::Balance, }, force_create { id: T::AssetIdParameter, owner: <<T as Config>::Lookup as StaticLookup>::Source, is_sufficient: bool, min_balance: T::Balance, }, destroy { id: T::AssetIdParameter, witness: DestroyWitness, }, mint { id: T::AssetIdParameter, beneficiary: <<T as Config>::Lookup as StaticLookup>::Source, amount: T::Balance, }, burn { id: T::AssetIdParameter, who: <<T as Config>::Lookup as StaticLookup>::Source, amount: T::Balance, }, transfer { id: T::AssetIdParameter, target: <<T as Config>::Lookup as StaticLookup>::Source, amount: T::Balance, }, transfer_keep_alive { id: T::AssetIdParameter, target: <<T as Config>::Lookup as StaticLookup>::Source, amount: T::Balance, }, force_transfer { id: T::AssetIdParameter, source: <<T as Config>::Lookup as StaticLookup>::Source, dest: <<T as Config>::Lookup as StaticLookup>::Source, amount: T::Balance, }, freeze { id: T::AssetIdParameter, who: <<T as Config>::Lookup as StaticLookup>::Source, }, thaw { id: T::AssetIdParameter, who: <<T as Config>::Lookup as StaticLookup>::Source, }, freeze_asset { id: T::AssetIdParameter, }, thaw_asset { id: T::AssetIdParameter, }, transfer_ownership { id: T::AssetIdParameter, owner: <<T as Config>::Lookup as StaticLookup>::Source, }, set_team { id: T::AssetIdParameter, issuer: <<T as Config>::Lookup as StaticLookup>::Source, admin: <<T as Config>::Lookup as StaticLookup>::Source, freezer: <<T as Config>::Lookup as StaticLookup>::Source, }, set_metadata { id: T::AssetIdParameter, name: Vec<u8>, symbol: Vec<u8>, decimals: u8, }, clear_metadata { id: T::AssetIdParameter, }, force_set_metadata { id: T::AssetIdParameter, name: Vec<u8>, symbol: Vec<u8>, decimals: u8, is_frozen: bool, }, force_clear_metadata { id: T::AssetIdParameter, }, force_asset_status { id: T::AssetIdParameter, owner: <<T as Config>::Lookup as StaticLookup>::Source, issuer: <<T as Config>::Lookup as StaticLookup>::Source, admin: <<T as Config>::Lookup as StaticLookup>::Source, freezer: <<T as Config>::Lookup as StaticLookup>::Source, min_balance: T::Balance, is_sufficient: bool, is_frozen: bool, }, approve_transfer { id: T::AssetIdParameter, delegate: <<T as Config>::Lookup as StaticLookup>::Source, amount: T::Balance, }, cancel_approval { id: T::AssetIdParameter, delegate: <<T as Config>::Lookup as StaticLookup>::Source, }, force_cancel_approval { id: T::AssetIdParameter, owner: <<T as Config>::Lookup as StaticLookup>::Source, delegate: <<T as Config>::Lookup as StaticLookup>::Source, }, transfer_approved { id: T::AssetIdParameter, owner: <<T as Config>::Lookup as StaticLookup>::Source, destination: <<T as Config>::Lookup as StaticLookup>::Source, amount: T::Balance, }, touch { id: T::AssetIdParameter, }, refund { id: T::AssetIdParameter, allow_burn: bool, }, // some variants omitted
}
Expand description

Contains one variant per dispatchable that can be called by an extrinsic.

Variants§

§

create

Fields

§admin: <<T as Config>::Lookup as StaticLookup>::Source
§min_balance: T::Balance

Issue a new class of fungible assets from a public origin.

This new asset class has no assets initially and its owner is the origin.

The origin must be Signed and the sender must have sufficient funds free.

Funds of sender are reserved by AssetDeposit.

Parameters:

  • id: The identifier of the new asset. This must not be currently in use to identify an existing asset.
  • admin: The admin of this class of assets. The admin is the initial address of each member of the asset class’s admin team.
  • min_balance: The minimum balance of this new asset that any single account must have. If an account’s balance is reduced below this, then it collapses to zero.

Emits Created event when successful.

Weight: O(1)

§

force_create

Fields

§owner: <<T as Config>::Lookup as StaticLookup>::Source
§is_sufficient: bool
§min_balance: T::Balance

Issue a new class of fungible assets from a privileged origin.

This new asset class has no assets initially.

The origin must conform to ForceOrigin.

Unlike create, no funds are reserved.

  • id: The identifier of the new asset. This must not be currently in use to identify an existing asset.
  • owner: The owner of this class of assets. The owner has full superuser permissions over this asset, but may later change and configure the permissions using transfer_ownership and set_team.
  • min_balance: The minimum balance of this new asset that any single account must have. If an account’s balance is reduced below this, then it collapses to zero.

Emits ForceCreated event when successful.

Weight: O(1)

§

destroy

Fields

Destroy are disabled in Tidechain

§

mint

Fields

§beneficiary: <<T as Config>::Lookup as StaticLookup>::Source
§amount: T::Balance

Mint assets of a particular class.

The origin must be Signed and the sender must be the Issuer of the asset id.

  • id: The identifier of the asset to have some amount minted.
  • beneficiary: The account to be credited with the minted assets.
  • amount: The amount of the asset to be minted.

Emits Issued event when successful.

Weight: O(1) Modes: Pre-existing balance of beneficiary; Account pre-existence of beneficiary.

§

burn

Fields

§who: <<T as Config>::Lookup as StaticLookup>::Source
§amount: T::Balance

Reduce the balance of who by as much as possible up to amount assets of id.

Origin must be Signed and the sender should be the Manager of the asset id.

Bails with NoAccount if the who is already dead.

  • id: The identifier of the asset to have some amount burned.
  • who: The account to be debited from.
  • amount: The maximum amount by which who’s balance should be reduced.

Emits Burned with the actual amount burned. If this takes the balance to below the minimum for the asset, then the amount burned is increased to take it to zero.

Weight: O(1) Modes: Post-existence of who; Pre & post Zombie-status of who.

§

transfer

Fields

§target: <<T as Config>::Lookup as StaticLookup>::Source
§amount: T::Balance

Move some assets from the sender account to another.

Origin must be Signed.

  • id: The identifier of the asset to have some amount transferred.
  • target: The account to be credited.
  • amount: The amount by which the sender’s balance of assets should be reduced and target’s balance increased. The amount actually transferred may be slightly greater in the case that the transfer would otherwise take the sender balance above zero but below the minimum balance. Must be greater than zero.

Emits Transferred with the actual amount transferred. If this takes the source balance to below the minimum for the asset, then the amount transferred is increased to take it to zero.

Weight: O(1) Modes: Pre-existence of target; Post-existence of sender; Account pre-existence of target.

§

transfer_keep_alive

Fields

§target: <<T as Config>::Lookup as StaticLookup>::Source
§amount: T::Balance

Move some assets from the sender account to another, keeping the sender account alive.

Origin must be Signed.

  • id: The identifier of the asset to have some amount transferred.
  • target: The account to be credited.
  • amount: The amount by which the sender’s balance of assets should be reduced and target’s balance increased. The amount actually transferred may be slightly greater in the case that the transfer would otherwise take the sender balance above zero but below the minimum balance. Must be greater than zero.

Emits Transferred with the actual amount transferred. If this takes the source balance to below the minimum for the asset, then the amount transferred is increased to take it to zero.

Weight: O(1) Modes: Pre-existence of target; Post-existence of sender; Account pre-existence of target.

§

force_transfer

Fields

§source: <<T as Config>::Lookup as StaticLookup>::Source
§dest: <<T as Config>::Lookup as StaticLookup>::Source
§amount: T::Balance

Move some assets from one account to another.

Origin must be Signed and the sender should be the Admin of the asset id.

  • id: The identifier of the asset to have some amount transferred.
  • source: The account to be debited.
  • dest: The account to be credited.
  • amount: The amount by which the source’s balance of assets should be reduced and dest’s balance increased. The amount actually transferred may be slightly greater in the case that the transfer would otherwise take the source balance above zero but below the minimum balance. Must be greater than zero.

Emits Transferred with the actual amount transferred. If this takes the source balance to below the minimum for the asset, then the amount transferred is increased to take it to zero.

Weight: O(1) Modes: Pre-existence of dest; Post-existence of source; Account pre-existence of dest.

§

freeze

Fields

§who: <<T as Config>::Lookup as StaticLookup>::Source

Disallow further unprivileged transfers from an account.

Origin must be Signed and the sender should be the Freezer of the asset id.

  • id: The identifier of the asset to be frozen.
  • who: The account to be frozen.

Emits Frozen.

Weight: O(1)

§

thaw

Fields

§who: <<T as Config>::Lookup as StaticLookup>::Source

Allow unprivileged transfers from an account again.

Origin must be Signed and the sender should be the Admin of the asset id.

  • id: The identifier of the asset to be frozen.
  • who: The account to be unfrozen.

Emits Thawed.

Weight: O(1)

§

freeze_asset

Fields

Disallow further unprivileged transfers for the asset class.

Origin must be Signed and the sender should be the Freezer of the asset id.

  • id: The identifier of the asset to be frozen.

Emits Frozen.

Weight: O(1)

§

thaw_asset

Fields

Allow unprivileged transfers for the asset again.

Origin must be Signed and the sender should be the Admin of the asset id.

  • id: The identifier of the asset to be thawed.

Emits Thawed.

Weight: O(1)

§

transfer_ownership

Fields

§owner: <<T as Config>::Lookup as StaticLookup>::Source

Change the Owner of an asset.

Origin must be Signed and the sender should be the Owner of the asset id.

  • id: The identifier of the asset.
  • owner: The new Owner of this asset.

Emits OwnerChanged.

Weight: O(1)

§

set_team

Fields

§issuer: <<T as Config>::Lookup as StaticLookup>::Source
§admin: <<T as Config>::Lookup as StaticLookup>::Source
§freezer: <<T as Config>::Lookup as StaticLookup>::Source

Change the Issuer, Admin and Freezer of an asset.

Origin must be Signed and the sender should be the Owner of the asset id.

  • id: The identifier of the asset to be frozen.
  • issuer: The new Issuer of this asset.
  • admin: The new Admin of this asset.
  • freezer: The new Freezer of this asset.

Emits TeamChanged.

Weight: O(1)

§

set_metadata

Fields

§name: Vec<u8>
§symbol: Vec<u8>
§decimals: u8

Set the metadata for an asset.

Origin must be Signed and the sender should be the Owner of the asset id.

Funds of sender are reserved according to the formula: MetadataDepositBase + MetadataDepositPerByte * (name.len + symbol.len) taking into account any already reserved funds.

  • id: The identifier of the asset to update.
  • name: The user friendly name of this asset. Limited in length by StringLimit.
  • symbol: The exchange symbol for this asset. Limited in length by StringLimit.
  • decimals: The number of decimals this asset uses to represent one unit.

Emits MetadataSet.

Weight: O(1)

§

clear_metadata

Fields

Clear the metadata for an asset.

Origin must be Signed and the sender should be the Owner of the asset id.

Any deposit is freed for the asset owner.

  • id: The identifier of the asset to clear.

Emits MetadataCleared.

Weight: O(1)

§

force_set_metadata

Fields

§name: Vec<u8>
§symbol: Vec<u8>
§decimals: u8
§is_frozen: bool

Force the metadata for an asset to some value.

Origin must be ForceOrigin.

Any deposit is left alone.

  • id: The identifier of the asset to update.
  • name: The user friendly name of this asset. Limited in length by StringLimit.
  • symbol: The exchange symbol for this asset. Limited in length by StringLimit.
  • decimals: The number of decimals this asset uses to represent one unit.

Emits MetadataSet.

Weight: O(N + S) where N and S are the length of the name and symbol respectively.

§

force_clear_metadata

Fields

Clear the metadata for an asset.

Origin must be ForceOrigin.

Any deposit is returned.

  • id: The identifier of the asset to clear.

Emits MetadataCleared.

Weight: O(1)

§

force_asset_status

Fields

§owner: <<T as Config>::Lookup as StaticLookup>::Source
§issuer: <<T as Config>::Lookup as StaticLookup>::Source
§admin: <<T as Config>::Lookup as StaticLookup>::Source
§freezer: <<T as Config>::Lookup as StaticLookup>::Source
§min_balance: T::Balance
§is_sufficient: bool
§is_frozen: bool

Alter the attributes of a given asset.

Origin must be ForceOrigin.

  • id: The identifier of the asset.
  • owner: The new Owner of this asset.
  • issuer: The new Issuer of this asset.
  • admin: The new Admin of this asset.
  • freezer: The new Freezer of this asset.
  • min_balance: The minimum balance of this new asset that any single account must have. If an account’s balance is reduced below this, then it collapses to zero.
  • is_sufficient: Whether a non-zero balance of this asset is deposit of sufficient value to account for the state bloat associated with its balance storage. If set to true, then non-zero balances may be stored without a consumer reference (and thus an ED in the Balances pallet or whatever else is used to control user-account state growth).
  • is_frozen: Whether this asset class is frozen except for permissioned/admin instructions.

Emits AssetStatusChanged with the identity of the asset.

Weight: O(1)

§

approve_transfer

Fields

§delegate: <<T as Config>::Lookup as StaticLookup>::Source
§amount: T::Balance

Approve an amount of asset for transfer by a delegated third-party account.

Origin must be Signed.

Ensures that ApprovalDeposit worth of Currency is reserved from signing account for the purpose of holding the approval. If some non-zero amount of assets is already approved from signing account to delegate, then it is topped up or unreserved to meet the right value.

NOTE: The signing account does not need to own amount of assets at the point of making this call.

  • id: The identifier of the asset.
  • delegate: The account to delegate permission to transfer asset.
  • amount: The amount of asset that may be transferred by delegate. If there is already an approval in place, then this acts additively.

Emits ApprovedTransfer on success.

Weight: O(1)

§

cancel_approval

Fields

§delegate: <<T as Config>::Lookup as StaticLookup>::Source

Cancel all of some asset approved for delegated transfer by a third-party account.

Origin must be Signed and there must be an approval in place between signer and delegate.

Unreserve any deposit previously reserved by approve_transfer for the approval.

  • id: The identifier of the asset.
  • delegate: The account delegated permission to transfer asset.

Emits ApprovalCancelled on success.

Weight: O(1)

§

force_cancel_approval

Fields

§owner: <<T as Config>::Lookup as StaticLookup>::Source
§delegate: <<T as Config>::Lookup as StaticLookup>::Source

Cancel all of some asset approved for delegated transfer by a third-party account.

Origin must be either ForceOrigin or Signed origin with the signer being the Admin account of the asset id.

Unreserve any deposit previously reserved by approve_transfer for the approval.

  • id: The identifier of the asset.
  • delegate: The account delegated permission to transfer asset.

Emits ApprovalCancelled on success.

Weight: O(1)

§

transfer_approved

Fields

§owner: <<T as Config>::Lookup as StaticLookup>::Source
§destination: <<T as Config>::Lookup as StaticLookup>::Source
§amount: T::Balance

Transfer some asset balance from a previously delegated account to some third-party account.

Origin must be Signed and there must be an approval in place by the owner to the signer.

If the entire amount approved for transfer is transferred, then any deposit previously reserved by approve_transfer is unreserved.

  • id: The identifier of the asset.
  • owner: The account which previously approved for a transfer of at least amount and from which the asset balance will be withdrawn.
  • destination: The account to which the asset balance of amount will be transferred.
  • amount: The amount of assets to transfer.

Emits TransferredApproved on success.

Weight: O(1)

§

touch

Fields

Create an asset account for non-provider assets.

A deposit will be taken from the signer account.

  • origin: Must be Signed; the signer account must have sufficient funds for a deposit to be taken.
  • id: The identifier of the asset for the account to be created.

Emits Touched event when successful.

§

refund

Fields

§allow_burn: bool

Return the deposit (if any) of an asset account.

The origin must be Signed.

  • id: The identifier of the asset for the account to be created.
  • allow_burn: If true then assets may be destroyed in order to complete the refund.

Emits Refunded event when successful.

Implementations§

Create a call with the variant create.

Create a call with the variant force_create.

Create a call with the variant destroy.

Create a call with the variant mint.

Create a call with the variant burn.

Create a call with the variant transfer.

Create a call with the variant transfer_keep_alive.

Create a call with the variant force_transfer.

Create a call with the variant freeze.

Create a call with the variant thaw.

Create a call with the variant freeze_asset.

Create a call with the variant thaw_asset.

Create a call with the variant transfer_ownership.

Create a call with the variant set_team.

Create a call with the variant set_metadata.

Create a call with the variant clear_metadata.

Create a call with the variant force_set_metadata.

Create a call with the variant force_clear_metadata.

Create a call with the variant force_asset_status.

Create a call with the variant approve_transfer.

Create a call with the variant cancel_approval.

Create a call with the variant force_cancel_approval.

Create a call with the variant transfer_approved.

Create a call with the variant touch.

Create a call with the variant refund.

Trait Implementations§

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👎Deprecated: Trait has moved to frame_support::dispatch
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Returns the static type identifier for Self.
The origin type of the runtime, (i.e. frame_system::Config::RuntimeOrigin).
Dispatch this call but do not check the filter in origin.

Auto Trait Implementations§

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