Enum pallet_assets::pallet::Event
source · pub enum Event<T: Config<I>, I: 'static = ()> {
Show 21 variants
Created {
asset_id: T::AssetId,
creator: T::AccountId,
owner: T::AccountId,
},
Issued {
asset_id: T::AssetId,
owner: T::AccountId,
amount: T::Balance,
},
Transferred {
asset_id: T::AssetId,
from: T::AccountId,
to: T::AccountId,
amount: T::Balance,
},
Burned {
asset_id: T::AssetId,
owner: T::AccountId,
balance: T::Balance,
},
TeamChanged {
asset_id: T::AssetId,
issuer: T::AccountId,
admin: T::AccountId,
freezer: T::AccountId,
},
OwnerChanged {
asset_id: T::AssetId,
owner: T::AccountId,
},
Frozen {
asset_id: T::AssetId,
who: T::AccountId,
},
Thawed {
asset_id: T::AssetId,
who: T::AccountId,
},
AssetFrozen {
asset_id: T::AssetId,
},
AssetThawed {
asset_id: T::AssetId,
},
AccountsDestroyed {
asset_id: T::AssetId,
accounts_destroyed: u32,
accounts_remaining: u32,
},
ApprovalsDestroyed {
asset_id: T::AssetId,
approvals_destroyed: u32,
approvals_remaining: u32,
},
DestructionStarted {
asset_id: T::AssetId,
},
Destroyed {
asset_id: T::AssetId,
},
ForceCreated {
asset_id: T::AssetId,
owner: T::AccountId,
},
MetadataSet {
asset_id: T::AssetId,
name: Vec<u8>,
symbol: Vec<u8>,
decimals: u8,
is_frozen: bool,
},
MetadataCleared {
asset_id: T::AssetId,
},
ApprovedTransfer {
asset_id: T::AssetId,
source: T::AccountId,
delegate: T::AccountId,
amount: T::Balance,
},
ApprovalCancelled {
asset_id: T::AssetId,
owner: T::AccountId,
delegate: T::AccountId,
},
TransferredApproved {
asset_id: T::AssetId,
owner: T::AccountId,
delegate: T::AccountId,
destination: T::AccountId,
amount: T::Balance,
},
AssetStatusChanged {
asset_id: T::AssetId,
},
// some variants omitted
}
Expand description
The event emitted by this pallet.
Variants§
Created
Some asset class was created.
Issued
Some assets were issued.
Transferred
Some assets were transferred.
Burned
Some assets were destroyed.
TeamChanged
The management team changed.
OwnerChanged
The owner changed.
Frozen
Some account who
was frozen.
Thawed
Some account who
was thawed.
AssetFrozen
Some asset asset_id
was frozen.
AssetThawed
Some asset asset_id
was thawed.
AccountsDestroyed
Accounts were destroyed for given asset.
ApprovalsDestroyed
Approvals were destroyed for given asset.
DestructionStarted
An asset class is in the process of being destroyed.
Destroyed
An asset class was destroyed.
ForceCreated
Some asset class was force-created.
MetadataSet
New metadata has been set for an asset.
MetadataCleared
Metadata has been cleared for an asset.
ApprovedTransfer
(Additional) funds have been approved for transfer to a destination account.
ApprovalCancelled
An approval for account delegate
was cancelled by owner
.
TransferredApproved
Fields
An amount
was transferred in its entirety from owner
to destination
by
the approved delegate
.
AssetStatusChanged
An asset has had its attributes changed by the Force
origin.
Trait Implementations§
source§impl<T: Config<I>, I: 'static> Decode for Event<T, I>where
T::AssetId: Decode,
T::AccountId: Decode,
T::Balance: Decode,
impl<T: Config<I>, I: 'static> Decode for Event<T, I>where
T::AssetId: Decode,
T::AccountId: Decode,
T::Balance: Decode,
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
source§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
source§impl<T: Config<I>, I: 'static> Encode for Event<T, I>where
T::AssetId: Encode,
T::AccountId: Encode,
T::Balance: Encode,
impl<T: Config<I>, I: 'static> Encode for Event<T, I>where
T::AssetId: Encode,
T::AccountId: Encode,
T::Balance: Encode,
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
source§fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
source§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
source§impl<T: Config<I>, I: 'static> PartialEq<Event<T, I>> for Event<T, I>
impl<T: Config<I>, I: 'static> PartialEq<Event<T, I>> for Event<T, I>
source§impl<T, I> TypeInfo for Event<T, I>where
T::AssetId: TypeInfo + 'static,
T::AccountId: TypeInfo + 'static,
T::Balance: TypeInfo + 'static,
PhantomData<(T, I)>: TypeInfo + 'static,
T: Config<I> + 'static,
I: 'static,
impl<T, I> TypeInfo for Event<T, I>where
T::AssetId: TypeInfo + 'static,
T::AccountId: TypeInfo + 'static,
T::Balance: TypeInfo + 'static,
PhantomData<(T, I)>: TypeInfo + 'static,
T: Config<I> + 'static,
I: 'static,
impl<T: Config<I>, I: 'static> EncodeLike<Event<T, I>> for Event<T, I>where
T::AssetId: Encode,
T::AccountId: Encode,
T::Balance: Encode,
impl<T: Config<I>, I: 'static> Eq for Event<T, I>
Auto Trait Implementations§
impl<T, I> RefUnwindSafe for Event<T, I>where
I: RefUnwindSafe,
T: RefUnwindSafe,
<T as Config>::AccountId: RefUnwindSafe,
<T as Config<I>>::AssetId: RefUnwindSafe,
<T as Config<I>>::Balance: RefUnwindSafe,
impl<T, I> Send for Event<T, I>where
I: Send,
T: Send,
impl<T, I> Sync for Event<T, I>where
I: Sync,
T: Sync,
impl<T, I> Unpin for Event<T, I>where
I: Unpin,
T: Unpin,
<T as Config>::AccountId: Unpin,
<T as Config<I>>::AssetId: Unpin,
<T as Config<I>>::Balance: Unpin,
impl<T, I> UnwindSafe for Event<T, I>where
I: UnwindSafe,
T: UnwindSafe,
<T as Config>::AccountId: UnwindSafe,
<T as Config<I>>::AssetId: UnwindSafe,
<T as Config<I>>::Balance: UnwindSafe,
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source§impl<T> CheckedConversion for T
impl<T> CheckedConversion for T
source§impl<T> DecodeLimit for Twhere
T: Decode,
impl<T> DecodeLimit for Twhere
T: Decode,
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T: Any,
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T: Any,
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