Struct pallet_bounties::Bounty
source · pub struct Bounty<AccountId, Balance, BlockNumber> { /* private fields */ }
Expand description
A bounty proposal.
Implementations§
source§impl<AccountId: PartialEq + Clone + Ord, Balance, BlockNumber: Clone> Bounty<AccountId, Balance, BlockNumber>
impl<AccountId: PartialEq + Clone + Ord, Balance, BlockNumber: Clone> Bounty<AccountId, Balance, BlockNumber>
sourcepub fn get_status(&self) -> BountyStatus<AccountId, BlockNumber>
pub fn get_status(&self) -> BountyStatus<AccountId, BlockNumber>
Getter for bounty status, to be used for child bounties.
Trait Implementations§
source§impl<AccountId: Clone, Balance: Clone, BlockNumber: Clone> Clone for Bounty<AccountId, Balance, BlockNumber>
impl<AccountId: Clone, Balance: Clone, BlockNumber: Clone> Clone for Bounty<AccountId, Balance, BlockNumber>
source§impl<AccountId, Balance, BlockNumber> Debug for Bounty<AccountId, Balance, BlockNumber>where
AccountId: Debug,
Balance: Debug,
BlockNumber: Debug,
impl<AccountId, Balance, BlockNumber> Debug for Bounty<AccountId, Balance, BlockNumber>where
AccountId: Debug,
Balance: Debug,
BlockNumber: Debug,
source§impl<AccountId, Balance, BlockNumber> Decode for Bounty<AccountId, Balance, BlockNumber>where
AccountId: Decode,
Balance: Decode,
BountyStatus<AccountId, BlockNumber>: Decode,
impl<AccountId, Balance, BlockNumber> Decode for Bounty<AccountId, Balance, BlockNumber>where
AccountId: Decode,
Balance: Decode,
BountyStatus<AccountId, BlockNumber>: Decode,
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
Attempt to deserialise the value from input.
source§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
Attempt to deserialize the value from input into a pre-allocated piece of memory. Read more
source§impl<AccountId, Balance, BlockNumber> Encode for Bounty<AccountId, Balance, BlockNumber>where
AccountId: Encode,
Balance: Encode,
BountyStatus<AccountId, BlockNumber>: Encode,
impl<AccountId, Balance, BlockNumber> Encode for Bounty<AccountId, Balance, BlockNumber>where
AccountId: Encode,
Balance: Encode,
BountyStatus<AccountId, BlockNumber>: Encode,
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
If possible give a hint of expected size of the encoding. Read more
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
Convert self to a slice and append it to the destination.
source§fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
Convert self to a slice and then invoke the given closure with it.
source§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
Calculates the encoded size. Read more
source§impl<AccountId, Balance, BlockNumber> MaxEncodedLen for Bounty<AccountId, Balance, BlockNumber>where
AccountId: MaxEncodedLen,
Balance: MaxEncodedLen,
BountyStatus<AccountId, BlockNumber>: MaxEncodedLen,
impl<AccountId, Balance, BlockNumber> MaxEncodedLen for Bounty<AccountId, Balance, BlockNumber>where
AccountId: MaxEncodedLen,
Balance: MaxEncodedLen,
BountyStatus<AccountId, BlockNumber>: MaxEncodedLen,
source§fn max_encoded_len() -> usize
fn max_encoded_len() -> usize
Upper bound, in bytes, of the maximum encoded size of this item.
source§impl<AccountId: PartialEq, Balance: PartialEq, BlockNumber: PartialEq> PartialEq<Bounty<AccountId, Balance, BlockNumber>> for Bounty<AccountId, Balance, BlockNumber>
impl<AccountId: PartialEq, Balance: PartialEq, BlockNumber: PartialEq> PartialEq<Bounty<AccountId, Balance, BlockNumber>> for Bounty<AccountId, Balance, BlockNumber>
source§impl<AccountId, Balance, BlockNumber> TypeInfo for Bounty<AccountId, Balance, BlockNumber>where
AccountId: TypeInfo + 'static,
Balance: TypeInfo + 'static,
BountyStatus<AccountId, BlockNumber>: TypeInfo + 'static,
BlockNumber: TypeInfo + 'static,
impl<AccountId, Balance, BlockNumber> TypeInfo for Bounty<AccountId, Balance, BlockNumber>where
AccountId: TypeInfo + 'static,
Balance: TypeInfo + 'static,
BountyStatus<AccountId, BlockNumber>: TypeInfo + 'static,
BlockNumber: TypeInfo + 'static,
impl<AccountId, Balance, BlockNumber> EncodeLike<Bounty<AccountId, Balance, BlockNumber>> for Bounty<AccountId, Balance, BlockNumber>where
AccountId: Encode,
Balance: Encode,
BountyStatus<AccountId, BlockNumber>: Encode,
impl<AccountId: Eq, Balance: Eq, BlockNumber: Eq> Eq for Bounty<AccountId, Balance, BlockNumber>
impl<AccountId, Balance, BlockNumber> StructuralEq for Bounty<AccountId, Balance, BlockNumber>
impl<AccountId, Balance, BlockNumber> StructuralPartialEq for Bounty<AccountId, Balance, BlockNumber>
Auto Trait Implementations§
impl<AccountId, Balance, BlockNumber> RefUnwindSafe for Bounty<AccountId, Balance, BlockNumber>where
AccountId: RefUnwindSafe,
Balance: RefUnwindSafe,
BlockNumber: RefUnwindSafe,
impl<AccountId, Balance, BlockNumber> Send for Bounty<AccountId, Balance, BlockNumber>where
AccountId: Send,
Balance: Send,
BlockNumber: Send,
impl<AccountId, Balance, BlockNumber> Sync for Bounty<AccountId, Balance, BlockNumber>where
AccountId: Sync,
Balance: Sync,
BlockNumber: Sync,
impl<AccountId, Balance, BlockNumber> Unpin for Bounty<AccountId, Balance, BlockNumber>where
AccountId: Unpin,
Balance: Unpin,
BlockNumber: Unpin,
impl<AccountId, Balance, BlockNumber> UnwindSafe for Bounty<AccountId, Balance, BlockNumber>where
AccountId: UnwindSafe,
Balance: UnwindSafe,
BlockNumber: UnwindSafe,
Blanket Implementations§
source§impl<T> CheckedConversion for T
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T: Decode,
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T: Decode,
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T: Any,
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