pub enum RewardDestination<AccountId> {
Staked,
Stash,
Controller,
Account(AccountId),
None,
}
Expand description
A destination account for payment.
Variants§
Staked
Pay into the stash account, increasing the amount at stake accordingly.
Stash
Pay into the stash account, not increasing the amount at stake.
Controller
Pay into the controller account.
Account(AccountId)
Pay into a specified account.
None
Receive no reward.
Trait Implementations§
source§impl<AccountId: Clone> Clone for RewardDestination<AccountId>
impl<AccountId: Clone> Clone for RewardDestination<AccountId>
source§fn clone(&self) -> RewardDestination<AccountId>
fn clone(&self) -> RewardDestination<AccountId>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<AccountId> Debug for RewardDestination<AccountId>where
AccountId: Debug,
impl<AccountId> Debug for RewardDestination<AccountId>where
AccountId: Debug,
source§impl<AccountId> Decode for RewardDestination<AccountId>where
AccountId: Decode,
impl<AccountId> Decode for RewardDestination<AccountId>where
AccountId: Decode,
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
Attempt to deserialise the value from input.
source§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
Attempt to deserialize the value from input into a pre-allocated piece of memory. Read more
source§impl<AccountId> Default for RewardDestination<AccountId>
impl<AccountId> Default for RewardDestination<AccountId>
source§impl<AccountId> Encode for RewardDestination<AccountId>where
AccountId: Encode,
impl<AccountId> Encode for RewardDestination<AccountId>where
AccountId: Encode,
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
If possible give a hint of expected size of the encoding. Read more
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
Convert self to a slice and append it to the destination.
source§fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
Convert self to a slice and then invoke the given closure with it.
source§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
Calculates the encoded size. Read more
source§impl<AccountId> MaxEncodedLen for RewardDestination<AccountId>where
AccountId: MaxEncodedLen,
impl<AccountId> MaxEncodedLen for RewardDestination<AccountId>where
AccountId: MaxEncodedLen,
source§fn max_encoded_len() -> usize
fn max_encoded_len() -> usize
Upper bound, in bytes, of the maximum encoded size of this item.
source§impl<AccountId: PartialEq> PartialEq<RewardDestination<AccountId>> for RewardDestination<AccountId>
impl<AccountId: PartialEq> PartialEq<RewardDestination<AccountId>> for RewardDestination<AccountId>
source§fn eq(&self, other: &RewardDestination<AccountId>) -> bool
fn eq(&self, other: &RewardDestination<AccountId>) -> bool
source§impl<AccountId> TypeInfo for RewardDestination<AccountId>where
AccountId: TypeInfo + 'static,
impl<AccountId> TypeInfo for RewardDestination<AccountId>where
AccountId: TypeInfo + 'static,
impl<AccountId: Copy> Copy for RewardDestination<AccountId>
impl<AccountId> EncodeLike<RewardDestination<AccountId>> for RewardDestination<AccountId>where
AccountId: Encode,
impl<AccountId: Eq> Eq for RewardDestination<AccountId>
impl<AccountId> StructuralEq for RewardDestination<AccountId>
impl<AccountId> StructuralPartialEq for RewardDestination<AccountId>
Auto Trait Implementations§
impl<AccountId> RefUnwindSafe for RewardDestination<AccountId>where
AccountId: RefUnwindSafe,
impl<AccountId> Send for RewardDestination<AccountId>where
AccountId: Send,
impl<AccountId> Sync for RewardDestination<AccountId>where
AccountId: Sync,
impl<AccountId> Unpin for RewardDestination<AccountId>where
AccountId: Unpin,
impl<AccountId> UnwindSafe for RewardDestination<AccountId>where
AccountId: UnwindSafe,
Blanket Implementations§
source§impl<T> CheckedConversion for T
impl<T> CheckedConversion for T
source§impl<T> DecodeLimit for Twhere
T: Decode,
impl<T> DecodeLimit for Twhere
T: Decode,
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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(where Trait: Downcast
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. Rc<Any>
can then be
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fn equivalent(&self, key: &K) -> bool
Compare self to
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T: Codec,
impl<T> Hashable for Twhere
T: Codec,
fn blake2_128(&self) -> [u8; 16]
fn blake2_256(&self) -> [u8; 32]
fn blake2_128_concat(&self) -> Vec<u8, Global> ⓘ
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