Struct pallet_staking::StakingLedger
source · pub struct StakingLedger<T: Config> {
pub stash: T::AccountId,
pub total: BalanceOf<T>,
pub active: BalanceOf<T>,
pub unlocking: BoundedVec<UnlockChunk<BalanceOf<T>>, T::MaxUnlockingChunks>,
pub claimed_rewards: BoundedVec<EraIndex, T::HistoryDepth>,
}
Expand description
The ledger of a (bonded) stash.
Fields§
§stash: T::AccountId
The stash account whose balance is actually locked and at stake.
total: BalanceOf<T>
The total amount of the stash’s balance that we are currently accounting for.
It’s just active
plus all the unlocking
balances.
active: BalanceOf<T>
The total amount of the stash’s balance that will be at stake in any forthcoming rounds.
unlocking: BoundedVec<UnlockChunk<BalanceOf<T>>, T::MaxUnlockingChunks>
Any balance that is becoming free, which may eventually be transferred out of the stash (assuming it doesn’t get slashed first). It is assumed that this will be treated as a first in, first out queue where the new (higher value) eras get pushed on the back.
claimed_rewards: BoundedVec<EraIndex, T::HistoryDepth>
List of eras for which the stakers behind a validator have claimed rewards. Only updated for validators.
Implementations§
source§impl<T: Config> StakingLedger<T>
impl<T: Config> StakingLedger<T>
sourcepub fn default_from(stash: T::AccountId) -> Self
pub fn default_from(stash: T::AccountId) -> Self
Initializes the default object using the given validator
.
sourcepub fn slash(
&mut self,
slash_amount: BalanceOf<T>,
minimum_balance: BalanceOf<T>,
slash_era: EraIndex
) -> BalanceOf<T>
pub fn slash(
&mut self,
slash_amount: BalanceOf<T>,
minimum_balance: BalanceOf<T>,
slash_era: EraIndex
) -> BalanceOf<T>
Slash the staker for a given amount of balance.
This implements a proportional slashing system, whereby we set our preference to slash as such:
- If any unlocking chunks exist that are scheduled to be unlocked at
slash_era + bonding_duration
and onwards, the slash is divided equally between the active ledger and the unlocking chunks. - If no such chunks exist, then only the active balance is slashed.
Note that the above is only a preference. If for any reason the active ledger, with or without some portion of the unlocking chunks that are more justified to be slashed are not enough, then the slashing will continue and will consume as much of the active and unlocking chunks as needed.
This will never slash more than the given amount. If any of the chunks become dusted, the last chunk is slashed slightly less to compensate. Returns the amount of funds actually slashed.
slash_era
is the era in which the slash (which is being enacted now) actually happened.
This calls Config::OnStakerSlash::on_slash
with information as to how the slash was
applied.
Trait Implementations§
source§impl<T: Config> Clone for StakingLedger<T>
impl<T: Config> Clone for StakingLedger<T>
source§impl<T: Config> Debug for StakingLedger<T>
impl<T: Config> Debug for StakingLedger<T>
source§impl<T: Config> Decode for StakingLedger<T>where
T::AccountId: Decode,
BoundedVec<UnlockChunk<BalanceOf<T>>, T::MaxUnlockingChunks>: Decode,
BoundedVec<EraIndex, T::HistoryDepth>: Decode,
BalanceOf<T>: HasCompact,
impl<T: Config> Decode for StakingLedger<T>where
T::AccountId: Decode,
BoundedVec<UnlockChunk<BalanceOf<T>>, T::MaxUnlockingChunks>: Decode,
BoundedVec<EraIndex, T::HistoryDepth>: Decode,
BalanceOf<T>: HasCompact,
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
source§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
source§impl<T: Config> Encode for StakingLedger<T>where
T::AccountId: Encode,
BoundedVec<UnlockChunk<BalanceOf<T>>, T::MaxUnlockingChunks>: Encode,
BoundedVec<EraIndex, T::HistoryDepth>: Encode,
BalanceOf<T>: HasCompact,
impl<T: Config> Encode for StakingLedger<T>where
T::AccountId: Encode,
BoundedVec<UnlockChunk<BalanceOf<T>>, T::MaxUnlockingChunks>: Encode,
BoundedVec<EraIndex, T::HistoryDepth>: Encode,
BalanceOf<T>: HasCompact,
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
source§fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
source§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
source§impl<T: Config> MaxEncodedLen for StakingLedger<T>where
T::AccountId: MaxEncodedLen,
BoundedVec<UnlockChunk<BalanceOf<T>>, T::MaxUnlockingChunks>: MaxEncodedLen,
BoundedVec<EraIndex, T::HistoryDepth>: MaxEncodedLen,
BalanceOf<T>: HasCompact,
impl<T: Config> MaxEncodedLen for StakingLedger<T>where
T::AccountId: MaxEncodedLen,
BoundedVec<UnlockChunk<BalanceOf<T>>, T::MaxUnlockingChunks>: MaxEncodedLen,
BoundedVec<EraIndex, T::HistoryDepth>: MaxEncodedLen,
BalanceOf<T>: HasCompact,
source§fn max_encoded_len() -> usize
fn max_encoded_len() -> usize
source§impl<T: Config> PartialEq<StakingLedger<T>> for StakingLedger<T>
impl<T: Config> PartialEq<StakingLedger<T>> for StakingLedger<T>
source§impl<T> TypeInfo for StakingLedger<T>where
T::AccountId: TypeInfo + 'static,
BalanceOf<T>: HasCompact,
BoundedVec<UnlockChunk<BalanceOf<T>>, T::MaxUnlockingChunks>: TypeInfo + 'static,
BoundedVec<EraIndex, T::HistoryDepth>: TypeInfo + 'static,
T: Config + 'static,
impl<T> TypeInfo for StakingLedger<T>where
T::AccountId: TypeInfo + 'static,
BalanceOf<T>: HasCompact,
BoundedVec<UnlockChunk<BalanceOf<T>>, T::MaxUnlockingChunks>: TypeInfo + 'static,
BoundedVec<EraIndex, T::HistoryDepth>: TypeInfo + 'static,
T: Config + 'static,
impl<T: Config> EncodeLike<StakingLedger<T>> for StakingLedger<T>where
T::AccountId: Encode,
BoundedVec<UnlockChunk<BalanceOf<T>>, T::MaxUnlockingChunks>: Encode,
BoundedVec<EraIndex, T::HistoryDepth>: Encode,
BalanceOf<T>: HasCompact,
impl<T: Config> Eq for StakingLedger<T>
Auto Trait Implementations§
impl<T> RefUnwindSafe for StakingLedger<T>where
<T as Config>::AccountId: RefUnwindSafe,
<T as Config>::CurrencyBalance: RefUnwindSafe,
<T as Config>::HistoryDepth: RefUnwindSafe,
<T as Config>::MaxUnlockingChunks: RefUnwindSafe,
impl<T> Send for StakingLedger<T>where
<T as Config>::CurrencyBalance: Send,
<T as Config>::HistoryDepth: Send,
<T as Config>::MaxUnlockingChunks: Send,
impl<T> Sync for StakingLedger<T>where
<T as Config>::CurrencyBalance: Sync,
<T as Config>::HistoryDepth: Sync,
<T as Config>::MaxUnlockingChunks: Sync,
impl<T> Unpin for StakingLedger<T>where
<T as Config>::AccountId: Unpin,
<T as Config>::CurrencyBalance: Unpin,
<T as Config>::HistoryDepth: Unpin,
<T as Config>::MaxUnlockingChunks: Unpin,
impl<T> UnwindSafe for StakingLedger<T>where
<T as Config>::AccountId: UnwindSafe,
<T as Config>::CurrencyBalance: UnwindSafe,
<T as Config>::HistoryDepth: UnwindSafe,
<T as Config>::MaxUnlockingChunks: UnwindSafe,
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